Elliot Liang
Product designer
Toronto,CA
Mobile
Desktop
Data-Driven
Prodcut Thinking
Every project is a chance to blend design and development, shaping bold interactive ideas into sleek digital realities , built with intent, speed, and visual clarity that attracts lot of peoples.


The AI Financial Agent
(01)
From required data entry to a progressive recommendation experience.
AI Product
Fintech
Design System
Product Design Intern
Korotu CarbonDashboard
(02)
From fragmented environmental data to a clearer multi-source validation workflow
Sustainability
DATA VISUALIZATION
GEOSPATIAL / CLIMATE TECH
UX Designer
Etcheve NFT Platform
(03)
From first-time friction to a clearer creator transaction flow
NFT Platform
User Onboarding
Information Architecture
UX Designer
© Visual Journal ジャーナル
(WDX® — 10)
Creative Notes
Critique Lab
May 1, 2026
Get a senior designer's perspective on any design decision — grounded in your project, your users, and your screen.
SitMeDown
May 11, 2026
A mobile app for convention attendees who are physically wrecked and mentally fried. Instead of optimising for productivity, SitMeDown optimises for recovery — surfacing the nearest quiet chair in under two taps, mapping the room's noise and crowd density in real time, and rewarding users who share their finds with strangers.
Designed and prototyped in a 4-hour hackathon sprint at Vancouver Web Summit 2026 with a fellow UX designer.
BC Pilot
May 15, 2026
Reading the Room, Faster
An AI tactical assistant for the social deduction game Blood on the Clocktower
Blood on the Clocktower is a game of lies told under pressure. Players forget claims, miss patterns, and lose to wolves who exploit the chaos. BC Copilot is a phone-shaped second brain — log what happens, get tactics tuned to your role, your phase, your remaining life. It speaks the language of the game ("3号悍跳", "vouching chain broken at S7") and ships fully bilingual. A solo build exploring how far one HTML file can carry a real product.
Mobile
Desktop
Data-Driven
Prodcut Thinking
© Elliot Liang
(WDX® — 07)
Who Am I
01
The Synthesizer
Great decisions are made before design begins. Before pixels, I build clarity. I synthesized constraints and intent into decisions the team can commit to.
02
The Driver
Turning uncertainty into forward motion. My default is momentum: clarify, align, execute - especially when no one has the map.
03
The Experience Guardian
Someone has to speak for the user. User experience won’t defend itself - so I make sure decisions earn their right to ship through real product value.
Mobile
Desktop
Data-Driven
Prodcut Thinking
